Llanowar Elves
Tap: Add one green mana.
1 / 1YOUR TABLE STARTS HERE
Practice the flow of a game, then choose a learning path or deck format that fits the way you want to play.
HANDS-ON PRACTICE
Tap: Add one green mana.
1 / 1Your battlefield is empty.
Start by playing a land from your hand.
CHOOSE YOUR NEXT LESSON
Move at your own pace, or jump straight to a format you want to play.
Learn what the cards do and how one turn moves from start to finish.
Play one land from your hand each turn. Tap it to make mana, then spend that mana to cast spells.
Plains make white, Islands blue, Swamps black, Mountains red, and Forests green.The type line tells you whether a card is a creature, instant, sorcery, artifact, enchantment, or land.
Most permanents stay on the battlefield. Instants and sorceries resolve, then go to the graveyard.Untap, upkeep, draw, first main phase, combat, second main phase, then end step.
You may play a land in either main phase, but still only one per turn.Choose which creatures attack. Your opponent chooses which untapped creatures block, if any.
Damage is dealt together unless a card says otherwise. Creatures that take lethal damage are destroyed.EXPLORE THE FIVE COLORS
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